algorithms
dz / system_design_interview / toc / 01_proximity_service / step2 / algorithmsNode Tree
Nodes
| 1_two_dimensional_search | |
| content | Option 1: two-dimensional search |
| parents | system_design_interview/toc/01_proximity_service/step2/algorithms |
| location | knowledge/system_design_interview.dz:433 |
| 2_evenly_divided_grid | |
| content | Option 2: evenly divided grid |
| parents | system_design_interview/toc/01_proximity_service/step2/algorithms |
| location | knowledge/system_design_interview.dz:437 |
| 3_geohash | |
| content | Option 3: geohash |
| parents | system_design_interview/toc/01_proximity_service/step2/algorithms, system_design_interview/glossary/geohash |
| location | knowledge/system_design_interview.dz:441 |
| 4_quadtree | |
| content | Option 4: quadtree |
| parents | system_design_interview/glossary/quadtree, system_design_interview/toc/01_proximity_service/step2/algorithms |
| location | knowledge/system_design_interview.dz:446 |
| 5_google_s2 | |
| content | Google S2 |
| parents | system_design_interview/tools/s2_geometry, system_design_interview/toc/01_proximity_service/step2/algorithms |
| location | knowledge/system_design_interview.dz:451 |