Plans for Toys

Plans for Toys

toys not tools is a mantra I recently have adapated for myself, and hope to explore in 2021. Here are some tasks I have set for myself, populated in zetdo found in this wiki.

brainstorm: project blkhed

UUID: #0d4a8a0f.

2022-03-21 20:17:48: I'm in the process of rethinking my singing synthesizer, so that's a factor. Also, what it could mean to sing. Also, interface, especially in the context of gesture. There's a lot of balls in the air.

2022-03-21 20:16:18: some explantion is warranted. I've always wanted to put a face on some of my more vocal-y song-y chirp-y things. Instead of waiting to figure out how to make decent faces, why not just use a few rectangles? Could be black and white too. Wonder how far that will take me.

create bitblok editor and format

UUID: #660c7df8.

at the time of writing, only the format loader/parser had been made. I've sketched out a very simple editor for it which I'd like to code up in SDL.

2022-09-26 08:13:55: out of scope for my current goals and needs. taking off priority list.

2022-05-18 09:38:17: I made a sketch of the workflow as I see it in my head at the moment. I'm trying to restrict the number of operations and conventions to keep things simple. This is a sort of program scoped for very small things.

2022-05-16 08:55:45: I want to sketch out this interface (again). I feel myself putting it off.

2022-05-12 09:43:21: I am losing motivation for this one. I'm tempted to just try and make gfx2 work for me.

2022-04-15 09:25:46: reminder that bitblok initial work is in 1bit/gfx

2022-03-23 09:36:23: this one is important to future creative projects that involve visuals, so I am bumping it up in priority.

2022-03-13 11:04:51: bitblok also has an emphasis on tilemaps and tessellations, which my brain seems to enjoy.

2022-03-13 11:03:55: Why bitblok? I'm trying to motivate myself to create again, and work towards more gaming oriented stuff. I'm not an artist, and while tiny 1-bit art has challenges, it feels more approachable compared to other mediums.


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