tone
Files: tone.h, tone.c
First-order recursive lowpass filter
sp_tone_create(sp_tone **tone)
sp_tone_init(sp_data *sp, sp_tone *tone)
sp_tone_compute(sp_data *sp, sp_tone *tone, SPFLOAT *in, SPFLOAT *out)
sp_tone_destroy(sp_tone **tone)
Optional Parameters
hp: The response curve's half power point (aka cutoff frequency).
(Default value: 1000)
Inputs
in: Signal input.
Outputs
out: Signal Output.
Example Code
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include "soundpipe.h"
typedef struct {
sp_noise *ns;
sp_tone *tn;
} UserData;
void write_noise(sp_data *sp, void *udata) {
UserData *ud = udata;
SPFLOAT in = 0;
SPFLOAT out = 0;
sp_noise_compute(sp, ud->ns, NULL, &in);
sp_tone_compute(sp, ud->tn, &in, &sp->out[0]);
}
int main() {
srand(time(NULL));
UserData ud;
sp_data *sp;
sp_create(&sp);
sp_noise_create(&ud.ns);
sp_tone_create(&ud.tn);
sp_noise_init(sp, ud.ns);
sp_tone_init(sp, ud.tn);
sp->len = 44100 * 5;
sp_process(sp, &ud, write_noise);
sp_noise_destroy(&ud.ns);
sp_tone_destroy(&ud.tn);
sp_destroy(&sp);
return 0;
}