atone
Files: atone.h, atone.c
First-order recursive highpass filter
This is the complement to the tone module.
sp_atone_create(sp_atone **atone)
sp_atone_init(sp_data *sp, sp_atone *atone)
sp_atone_compute(sp_data *sp, sp_atone *atone, SPFLOAT *in, SPFLOAT *out)
sp_atone_destroy(sp_atone **atone)
Optional Parameters
hp: The response curve's half power point (cutoff frequency).
(Default value: 1000)
Inputs
in: Audio signal input.
Outputs
out: Audio signal output.
Example Code
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include "soundpipe.h"
typedef struct {
sp_atone *atone;
sp_noise *noise;
} UserData;
void process(sp_data *sp, void *udata) {
UserData *ud = udata;
SPFLOAT noise = 0, atone = 0;
sp_noise_compute(sp, ud->noise, NULL, &noise);
sp_atone_compute(sp, ud->atone, &noise, &atone);
sp->out[0] = atone;
}
int main() {
srand(1234567);
UserData ud;
sp_data *sp;
sp_create(&sp);
sp_atone_create(&ud.atone);
sp_noise_create(&ud.noise);
sp_atone_init(sp, ud.atone);
sp_noise_init(sp, ud.noise);
sp->len = 44100 * 5;
sp_process(sp, &ud, process);
sp_atone_destroy(&ud.atone);
sp_noise_destroy(&ud.noise);
sp_destroy(&sp);
return 0;
}