2. Runt Loader

<<runt_loader>>=
int load_sqlar_loadwav(runt_vm *vm, runt_ptr pw);
int load_nylon(runt_vm *vm, runt_ptr pw);
int load_violin(runt_vm *vm, runt_ptr pw);
int load_xm(runt_vm *vm, runt_ptr pw);
int load_cable(runt_vm *vm, runt_ptr pw);
int load_et(runt_vm *vm, runt_ptr pw);
int load_trd(runt_vm *vm, runt_ptr pw);
int load_tphasor(runt_vm *vm, runt_ptr pw);
int load_tcross(runt_vm *vm, runt_ptr pw);
int load_expcurve(runt_vm *vm, runt_ptr pw);
int load_tport(runt_vm *vm, runt_ptr pw);
int load_wavloop(runt_vm *vm, runt_ptr pw);
int load_tsmp(runt_vm *vm, runt_ptr pw);
int load_trigoff(runt_vm *vm, runt_ptr pw);
int load_bitnoise(runt_vm *vm, runt_ptr pw);
int load_fmpair(runt_vm *vm, runt_ptr pw);
int load_valp1(runt_vm *vm, runt_ptr pw);
int load_chaosnoise(runt_vm *vm, runt_ptr pw);
runt_int load_tchoose(runt_vm *vm, runt_ptr pw);
runt_int load_tlseq(runt_vm *vm, runt_ptr pw);
runt_int load_ftlist(runt_vm *vm, runt_ptr pw);
runt_int load_oscf(runt_vm *vm, runt_ptr pw);
runt_int load_trgand(runt_vm *vm, runt_ptr pw);
runt_int load_bezier(runt_vm *vm, runt_ptr pw);
runt_int load_changed(runt_vm *vm, runt_ptr pw);
runt_int load_ftlget(runt_vm *vm, runt_ptr pw);
runt_int load_logbess(runt_vm *vm, runt_ptr pw);
runt_int load_scrubby(runt_vm *vm, runt_ptr pw);
int load_expmap(runt_vm *vm, runt_ptr pw);
int load_phsclk(runt_vm *vm, runt_ptr pw);
int load_sqlite_open(runt_vm *vm, runt_ptr pw);
int load_cratewav(runt_vm *vm, runt_ptr pw);
int load_tabmorf(runt_vm *vm, runt_ptr pw);
int load_swell(runt_vm *vm, runt_ptr pw);
int load_biramp(runt_vm *vm, runt_ptr pw);
int load_chorus(runt_vm *vm, runt_ptr pw);
int load_glottis(runt_vm *vm, runt_ptr pw);
int load_clkphs(runt_vm *vm, runt_ptr pw);
int load_sndkit_gens(runt_vm *vm, runt_ptr pw);
int load_sparse(runt_vm *vm, runt_ptr pw);
int load_softclip(runt_vm *vm, runt_ptr pw);
int load_conductor(runt_vm *vm, runt_ptr pw);

int monolith_nodes_loader(runt_vm *vm, runt_ptr pw)
{
    load_sqlar_loadwav(vm, pw);
    load_nylon(vm, pw);
    load_violin(vm, pw);
    load_xm(vm, pw);
    load_cable(vm, pw);
    load_et(vm, pw);
    load_trd(vm, pw);
    load_tphasor(vm, pw);
    load_tcross(vm, pw);
    load_expcurve(vm, pw);
    load_tport(vm, pw);
    load_wavloop(vm, pw);
    load_tsmp(vm, pw);
    load_trigoff(vm, pw);
    load_bitnoise(vm, pw);
    load_fmpair(vm, pw);
    load_valp1(vm, pw);
    load_chaosnoise(vm, pw);
    load_ftlist(vm, pw);
    load_tchoose(vm, pw);
    load_tlseq(vm, pw);
    load_oscf(vm, pw);
    load_trgand(vm, pw);
    load_bezier(vm, pw);
    load_changed(vm, pw);
    load_ftlget(vm, pw);
    load_logbess(vm, pw);
    load_scrubby(vm, pw);
    load_expmap(vm, pw);
    load_phsclk(vm, pw);
    load_tabmorf(vm, pw);
    load_swell(vm, pw);
    load_biramp(vm, pw);
    load_chorus(vm, pw);
    load_glottis(vm, pw);
    load_clkphs(vm, pw);
    load_sndkit_gens(vm, pw);
    load_sparse(vm, pw);
    load_softclip(vm, pw);
    load_conductor(vm, pw);

<<load_sqlite_nodes>>
    return runt_is_alive(vm);
}

The sqlite nodes are nodes and graforge utilities that are not defined in the nodes folder, but make the most sense to load here.

<<load_sqlite_nodes>>=
load_sqlite_open(vm, pw);
load_cratewav(vm, pw);



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