Gest: The Guide
Gest: The Guide
1. Overview
2. Design Principles
3. Terms in Gest
3.1. Gesture
3.2. Conductor
3.3. Phrase
3.4. Ramp Tree
3.4.1. Polyramps
3.4.2. Monoramps
3.5. Targets
3.6. Behaviors
3.7. Temporal Weight
4. Examples
4.1. How To Render Examples
4.2. Part 0: Targets
4.2.1. Overview of the Modular Patch
4.2.2. The Gesture
4.2.3. Output Results
4.3. Part 1: Behaviors
4.4. Part 2: Polyramps
4.5. Part 3: Monoramps
4.6. Part 4: Nested Polyramps
4.7. Part 5: Complex Rhythms
4.8. Part 6: Temporal Weight and Multiple Gestures